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[DRAFT] Elzuose Carapace Prototype #3467
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I forgot to draft it. augh |
Do you think you could add some interactions for elzuose rooting? Right now, its pretty similar to APC charging besides giving you a meagre amount of healing. Might be interesting to have it tie into carapace regen as well. |
rooting now regains carapace
also holy shit that was too loud
oooo you want to finish it tbh re-purpose those particles fallcon did for halloween thing for this |
it's uhh. it's visible cracks on elzu that's holding me back rn |
I was also struggling to figure out how to add to their examine string actively |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
About The Pull Request
A slightly crungled WIP for the proposed Elzu Carapace mechanic
(name also wip, submit your own suggestions in uhh. Gen dev I guess?)
The way this works:
When elzu take blunt or burn damage, a high % of damage is redirected to their carapace, damaging it in the process.
The % absorbed sharply drops as your carapace takes damage.
When your carapace drops to extremely low integrity, it breaks, removing the damage absorption and greatly increasing the brute and burn damage you take from attacks. You also may also get injured the broken edges while moving, similar to a broken bone.
A new ui alert near the hunger bar tracks the hp of your carapace.
Your carapace slowly regenerates, with power determined by your current charge. overcharge will boost it, if for some reason you want to risk that.
Eating minerals(iron, silicate, salt, etc.) & rooting will remineralize your body, speeding up carapace regen.
TODO LIST:
Why It's Good For The Game
Unique racial mechanics are good. Proposed in gen-dev earlier to general acceptance.
Changelog
🆑
add: Elzu now have a "carapace" mechanic: passive dmg reduction that degrades with damage and then turns into a massive damage increase when broken. Regenerates very slowly.
add: elzu can now consume mineral reagents or root to slightly boost their carapace regen rate. They absorb mineral reagents much faster than other species.
balance: Remove crusty elzu charge damage mods
balance: Overcharged elzu now have a chance to take heart damage when overloading instead of instant heart failure. Still triggers heart failure at high damage.
soundadd: a crusty wood breaking noise for when elzu carapace breaks
/:cl: